Magic Seed creates up to 8 bench sprouts with buy_price = 1; if a sprout cannot be created, that slot is immediately paid out as 1 gold instead.
At the beginning of each round while Magic Seed is active and relic_ttl <= 10, each sprout independently has a battle_round * 2 + 20 percent chance to gain +1 sell value. Selling a sprout pays its current buy_price.
| Round | Chance per sprout |
|---|---|
| 5 | 30% |
| 10 | 40% |
| 20 | 60% |
| 40 | 100% |