God

God

Synergy Overview

Species TraitOverweening superiority

Active when you have at least (N) different pieces of this species on board. (Multiple effects stack)

  • 2Gods: All allies get the effect: skill cooldown time -30%.
  • 4Gods: All allies get the effect: skill cooldown time -30%.
  • 6Gods: All allies get the effect: Using skills that consume mana will reduce the current remaining cooldown time of active abilities and items by 60%.

Lore

The highly worshipped Gods are considered as the creators of Drodo Island. Being both arrogant and prideful, the loyal beliefs from their creations have forged the supreme powers that Gods possess, granting them the most significant potential among all creatures which can completely change the outcome of a battle.

God Units

More Synergies

Aqir
Aqir
SPECIES TRAIT: Infection Active when there are at least (N) different Aqir chess pieces on the chessboard. (Multiple effects stack) (2) Aqirs: Grants all non-Aqir allies: Upon death, if there is any Infected friendly piece of the same name on the chessboard, immediately hatches a random Aqir piece. (4) Aqirs: Rank 1 effect now also applies to all friendly Aqir pieces, and will hatch a random higher-level Aqir piece.
Beast
Beast
SPECIES TRAIT: Power of the Wild Active when you have at least (N) different Beast pieces on board. (Multiple effects stack) (2) Beasts: All allies have +10% attack damage, including summoned units. (4) Beasts: All allies have +25% attack damage, including summoned units. (6) Beasts: Attacks from all allies increase physical damage taken by the target by 10%. This effect stacks up to a maximum of 10 and can be applied by friendly summoned units.
Centaur
Centaur
SPECIES TRAIT: Stampede Active when you have at least (N) different pieces of this species on board. (Multiple effects stack). (2)Centaurs: All friendly Centaurs gain the effect: when starting a battle, immediately charge to the target grid with the most enemy pieces around, and stun the enemy pieces on the path. (4)Centaurs: Every move of all melee-friendly pieces is a Stampede.
Demon
Demon
SPECIES TRAIT: Fel Power Active when you control only 1 type of Demon on the chessboard. (1) Demon: Normal attack damage caused by allied demon chess pieces is settled as pure damage. Fel Powers damage is increased by 15%,with a maximum stack count of 7.
Draenei
Draenei
SPECIES TRAIT: Blessing of the Naaru Active when you have at least (N) different pieces of this species on board. (Multiple effects stack) (2) Draeneis: All friendly Draenei gain the effect: Every 4 seconds, steal 50+2% max health from the nearest enemy chess piece to heal themselves. (4) Draeneis: All friendly pieces gain effects: Whenever a cumulative total of more than 100 points of healing is taken it is split (cumulative healing) points of pure damage among the surrounding enemies.
Dragon
Dragon
SPECIES TRAIT: Attunement Active when you have at least (N) different pieces of this species on board. (Multiple effects stack). (3) Dragons: All friendly Dragons have an initial mana value of 100. (5) Dragons: All allies have an initial mana value of 100.
Dwarf
Dwarf
SPECIES TRAIT: Take Aim Active when you have at least (N) different Dwarf pieces on board. (Multiple effects stack) (2) Dwarves: All dwarves’ attack range +200, physical damage deals 15% increased damage for every 1 square away from the target.
Elf
Elf
SPECIES TRAIT: Evasion Active when you have at least (N) different Elf pieces on board. (Multiple effects stack) (3) Elves: All friendly elves have +25% evasion. (6) Elves: All friendly elves have +40% evasion. (9) Elves: Friendly elves gain the effect: Dodging any attack will conceal itself for 1 second and create a mirrored attack from the attacker, targeting the enemy.