CHANGEAdjustment to Relic Duration
The duration of Relic is now calculated from the moment of selection. The item expires at the start of the preparation round 10 rounds later (originally, it expired at the end of the neutral round battle of the next multiple of 10 rounds). Example: If you select a Mango Tree from the Relic box on round 14, your Mango Tree will expire at the start of the preparation round on round 25 (originally, it expired at the end of the neutral round battle on round 20). Note: Due to the removal of restrictions on the selection time of Relics, the error-tolerant rule stating that Greedy Egg hatches at the beginning of rounds 10 and 11 are considered round 10 has been removed.
CHANGEAfter each Relic selection, you will no longer randomly encounter the same item from the remaining Relic boxes in the game
NERFReset of "Taunt" Mechanism
Chess pieces with Taunt will now consistently attract nearby enemy chess pieces for priority attacks (originally, the taunt effect caused a one-time diversion of enemy attacks at the moment of taunting). Note: Affected by the Taunt mechanism: Axe - Berserker's Call, Beastmaster - Battle Bear, Centaur - Totem of the Clan, Giant's Ring, Bloodthorn. Note: Priority order for attacking within a chess piece's attack range: Target with Taunt > Hunters, items like new Phase Boots prioritise lower-health targets > Summoned units attack the target marked by Chestnut > Seeking the nearest attackable target > Low-priority targets like Cold Embrace, Empty Blood Vial, etc.