2025-02-19

Rebalance Patch

Autochess is encountering many problems due to Dota2 New Version, this Patch is trying to rebalance and fix bugs.
Changes
CHANGE
(Keep up with Dota2) Pure Damage cannot have lifesteal
CHANGE
Damage dealt by summoned units and illusions will be counted as their owners’ damage and restore mana for their owner
CHANGE
Due to Dota2 Precache problems, all Arcana decorations are removed to ensure loading stability. We made our best effort to redecorate all the chess pieces with nice looks
CHANGE
Now Relic will be shown in item slots due to Dota2 New Mechanism
CHANGE
Muerta
$2 instead of $3, and adjusted accordingly
NERF
Muerta - Pierce the Veil
Extra magical damage removed, duration decreased from 2.5/3/4s to 2/3/4s, chance for double shot decreased from 30%/40%/50% to 20%/30%/40%
CHANGE
Pudge
$3 instead of $2,and adjusted accordingly
CHANGE
Pudge - Meat Hook
Requires no mana now!
CHANGE
Soul Breaker - Greater Bash
Chances for stun increased from 15%/25%/40% to 20%/30%/50%, extra damage decreased from 100/150/250 to 100/150/200
CHANGE
Hoodwink - Acorn Shot
Victims will have Taunt
BUFF
Tiny
HP instead from 550 to 600 but removed HP of Growth. Armor increased from 3 to 5, magical resistance increased from 0% to 20%
NERF
Sniper
Attack interval increased from 1.2s to 1.3s
BUFF
Luna
HP increased from 550 to 600, base damage increased from 60 to 65
BUFF
Batrider
HP increased from 550 to 600
CHANGE
Morphling
HP increased from 450 to 550, armor decreased from 3 to 2, magical resistance increased from 0% to 10%
NERF
Beastmaster - Call of the Wild
Summoned beasts’ attack interval increased from 1.2/1.2/1.2s to 1.4/1.4/1.6s
NERF
Undying
HP decreased from 1000 to 900
BUFF
Phantom Assassin
HP increased from 550 to 600, armor increased from 4 to 5
CHANGE
Terrorblade
HP increased from 650 to 700, demonic terrorblades’ HP decreased from 850/1700/3400 to 700/1400/2800, attack damage increased from 55 to 60, demonic terrorblades’ attack damage increased from 110/180/290 to 80/160/320, attack interval increased from 1s to 1.1s
NERF
Rubick
HP decreased from 600 to 550
NERF
Keeper of the Light -Illuminate
Max damage decreased from 300/500/700 to 250/450/650
NERF
Monkey King - Jingu Mastery
Boundless Strike’s damage multiplier decreased from 150%/200%/250% to 150%/175%/200%
BUFF
Wraith King
HP increased from 1000 to 1100
BUFF
Disruptor - Static Storm
Radius increased from 300/400/500 to 400/450/500, cd decreased from 25/15/10s to 20/15/10s
BUFF
Spectre
Haunt’s damage multiplier increased from 2 to 2.5
BUFF
Lich - Chain Frost
CD decreased from 10/8/6s to 8/7/6s
BUFF
Necrophos
HP increased from 950 to 1000
BUFF
Necrophos - Reaper’s Scythe
Base damage increased from 300/400/600 to 400/500/700
NERF
Warlock - Chaotic Offerings
Inferno’s base damage decreased from 200 to 150
NERF
Ringmaster - Spotlight
Damage percentage on non-permanent pieces decreased from 20%/30%/40% to 为15%/20%/30%
BUFF
Frenzy(Talent 3A)
Lifesteal percentage increased from 20% to 25%
BUFF
Orc - Battle Hardened
(4) Orcs - Max HP bonus increased from 300 to 400
BUFF
Shaman - Hex
(3) Shamans - Channelling time decreased from 1.5s to 1s
BUFF
Satyr - Fear
Duration increased from 3s to 4s
BUFF
Knight - Divine Protection
(6) Knights - Heal increased from 200 to 250
NERF
Monk - Drunken Stagger
(2)(4) chances slightly decreased
BUFF
Pavise
Chances for +1 Armor increased from 50% to 75%
CHANGE
Fix bugs