Morphling kept accumulating his power in the dark journey for long. He controlled his elemental power with the tides of the ocean, capricious and unconstrained. Finally in the great war he entered the fight, shifted from form to form throughout the battle, instantly absorbing the ways of his enemies, until by the time the last soldier fell, Morphling had played every part. The battle's end was his beginning.
Game UI
CHANGE
Chessboards and UI optimization
Name panels and left pop-up panels removed. Couriers of both sides will broadcast the names and synergies.
Reworked <Passive Ability> Morphling will transfer his properties between his attack damage and health percentage due to his health status. The higher his health percentage is, the higher the attack speed he gains. <Active Ability: Activates on accumulated attack times> Morphling dissolves into liquid and surges towards an far-away enemy, dealing magical damage to enemy units on his path.
Upgraded from $1 to $3, Multicast reworked into an aura effect. <Aura>Grants all allies around: Have a chance to recast its ability and gain a bloodlust effect with bonus attack speed.
Base attack damage bonus decrease from 80%/160%/240% to 80%/120%/200%, additional attack damage bonus per Demon decreased from 40%/80%/120% to 40%/60%/100%
Chances for turnips’ growing up every round is now dynamic. Chances are much higher in later games. Details are as follows: Rounds Previous Chance Dynamic Chance 10~19 60% 40%~60% 20~29 60% 60%~80% 30~39 60% 80%~100% 40+ 60% 100%