2026-05-24

Kobold cheers, poof appears

Synergy Changes
NERF
Kobold - Divided We Stand
Reworked from (1)(2)(3) to (2)(4)
BUFF
Monk - Drunken Stagger
(6) Added
BUFF
Naga - Scaled Armor
(6) Reflection multiplier increased from 1.5x to 2x
Chess Pieces
CHANGE
Life Stealer($2,Kobold/Warlock)
Class changed from Wizard to Warlock
NERF
Phoenix - Sun Ray
Base damage decreased from 100/150/250 to 为70/140/210
CHANGE
Nyx Assassin - Spiked Carapace
CD balanced from 8/7/5s to 6/6/6s, stun duration decreased from 1.5/2.5/3.5s to 1/2/3s
Items
NEW
New T3 item
Kobold Cup
CHANGE
Drum of Endurance
Downgraded from T3 to T2.
CHANGE
Princes Knife
Downgraded from T2 to T1.
Relics
NERF
Lucid Star
Chances will be 24%/22%/20%/18%/16% according to the cost of $1/2/3/4/5.
Hotfix — 2026-05-25
NERF
Mechs - Heart of the Machine
Chances to upgrade into gold heart, and the chance rises with your courier level
TAC Explained

With 6 Mech units, winning a home round no longer guarantees the golden rolls. It's now a chance based, and the odds scale with courier level:

Courier levelGold Heart chance
≤ 50%
625%
750%
875%
9+Guaranteed

Failed rolls you still return the normal Heart of the Machine (a free reroll).

Evidence
  • VPK

    scripts/vscripts/addon_game_mode.lua (home-win loot handler): at the (6) tier the drop is gated by prob = (hero:GetLevel()-5)*0.25, then if RandomFloat(0,1) < prob grants item_jixiezhixin_gold, else item_jixiezhixin.

    hero:GetLevel() is the courier level.